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{"id":6116675780776,"title":"D\u0026D Tasha's Cauldron of Everything","handle":"c78780000","description":"\u003ch1\u003e\u003cstrong\u003eDungeons \u0026amp; Dragons: Tasha's Cauldron of Everything\u003c\/strong\u003e\u003c\/h1\u003e\n\u003ch2\u003e\u003cstrong\u003eWizards of the Coast \u003cmeta charset=\"utf-8\"\u003e\n\u003cspan\u003eC78780001\u003c\/span\u003e\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003eWhat Wonderful Witchery Is This?\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThe wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn’t want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eBaked into this book are rules options for all the character classes in the \u003c\/span\u003e\u003cem\u003ePlayer’s Handbook\u003c\/em\u003e\u003cspan\u003e®, including new subclasses. Thrown in for good measure is the artificer class, a master of magical invention. And this witch’s brew wouldn’t be complete without its new artefacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003eTasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage’s musings on everything from her wizardly rivals to the nature of the multiverse. 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Her enemies wouldn’t want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eBaked into this book are rules options for all the character classes in the \u003c\/span\u003e\u003cem\u003ePlayer’s Handbook\u003c\/em\u003e\u003cspan\u003e®, including new subclasses. Thrown in for good measure is the artificer class, a master of magical invention. And this witch’s brew wouldn’t be complete without its new artefacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003eTasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage’s musings on everything from her wizardly rivals to the nature of the multiverse. Herein, she offers a taste of the great power that awaits adventurers everywhere!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eContents: \u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan\u003eTry out subclass options for every Dungeons \u0026amp; Dragons class, including the artificer, which appears in the book.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eDelve into a collection of new class features and new feats and customise your character’s origin using straightforward rules for modifying a character’s racial traits.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eIntroduction of Group Patrons: Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eDiscover more spells, as well as magic tattoos, artefacts, and other magic items for your campaign.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eTry out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eA plethora of puzzles ready to be dropped into any D\u0026amp;D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.\u003c\/span\u003e\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e\u003cmeta charset=\"utf-8\"\u003eFull of expanded content for players and Dungeon Masters alike!\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e"}

D&D Tasha's Cauldron of Everything

Product Description

Dungeons & Dragons: Tasha's Cauldron of Everything

Wizards of the Coast C78780001

What Wonderful Witchery Is This?

The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn’t want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.

Baked into this book are rules options for all the character classes in the Player’s Handbook®, including new subclasses. Thrown in for good measure is the artificer class, a master of magical invention. And this witch’s brew wouldn’t be complete without its new artefacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.

Tasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage’s musings on everything from her wizardly rivals to the nature of the multiverse. Herein, she offers a taste of the great power that awaits adventurers everywhere!

Contents:

  • Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.
  • Delve into a collection of new class features and new feats and customise your character’s origin using straightforward rules for modifying a character’s racial traits.
  • Introduction of Group Patrons: Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.
  • Discover more spells, as well as magic tattoos, artefacts, and other magic items for your campaign.
  • Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.
  • A plethora of puzzles ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.
  • Full of expanded content for players and Dungeon Masters alike!
Sku: 9780786967025
R 1,359.95
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