{"id":15412789969147,"title":"The Four Doors","handle":"hcg-2004","description":"\u003ch1\u003eThe Four Doors\u003c\/h1\u003e\n\u003ch2\u003eHappy Camper HCG-2004\u003c\/h2\u003e\n\u003cp\u003eThe Shadow Veil wants to cover the land with darkness, so your challenge in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eThe Four Doors\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis to collect the relic from behind each door, then gather everyone at the beacon in order to light it.\u003c\/p\u003e\n\u003cp\u003eOn a turn, a player takes up to three actions: drawing a card, moving to an adjacent door, giving a card (or relic) to someone at your door,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eilluminating\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ea shadow card from your door by discarding a card that bears a lantern of the same color, or finding a relic by discarding four cards of the color matching your door. Each adventurer has a special power that modifies an action or offers a new action.\u003c\/p\u003e\n\u003cp\u003eEach door has a relic behind it, and once you find a relic, the holder can use its power by discarding a card bearing the relic's symbol, sometimes as an action on its own, sometimes not.\u003c\/p\u003e\n\u003cp\u003eTo end a player's turn, they draw two cards, then place \"shadows\" from the deck equal to the shadow level. If a fourth card would be placed on either side of a door, flip the card to its partially closed side; if the door would flip a second time, remove it from play. If the players don't already have this relic, they lose.\u003c\/p\u003e\n\u003cp\u003eEach time players need to shuffle the deck, the shadow level increases — and this level will increase more quickly as the game progresses since some cards, such as spells that provide a one-time effect, are removed from play instead of being discarded. If you have no cards to shuffle or the shadow level tops out, the players lose.\u003c\/p\u003e\n\u003ch3\u003eAdditional Information: \u003c\/h3\u003e\n\u003cp\u003eNumber of Players: 1-5 Players\u003c\/p\u003e\n\u003cp\u003ePlay Time: 30+ Minutes\u003c\/p\u003e\n\u003cp\u003eAges: 10+\u003c\/p\u003e","published_at":"2026-10-08T14:07:28+02:00","created_at":"2026-10-08T14:07:28+02:00","vendor":"Happy Camper","type":"Board Games \u0026 Card Games","tags":["Brand_Happy Camper","Category_Co-operative Games"],"price":44995,"price_min":44995,"price_max":44995,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":68287095374075,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"860010873045","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"The Four Doors","public_title":null,"options":["Default Title"],"price":44995,"weight":0,"compare_at_price":null,"inventory_management":"shopify","barcode":null,"requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/jixhobbies.co.za\/cdn\/shop\/files\/The-Four-Doors.jpg?v=1791461250"],"featured_image":"\/\/jixhobbies.co.za\/cdn\/shop\/files\/The-Four-Doors.jpg?v=1791461250","options":["Title"],"media":[{"alt":null,"id":46287487926523,"position":1,"preview_image":{"aspect_ratio":0.773,"height":600,"width":464,"src":"\/\/jixhobbies.co.za\/cdn\/shop\/files\/The-Four-Doors.jpg?v=1791461250"},"aspect_ratio":0.773,"height":600,"media_type":"image","src":"\/\/jixhobbies.co.za\/cdn\/shop\/files\/The-Four-Doors.jpg?v=1791461250","width":464}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003ch1\u003eThe Four Doors\u003c\/h1\u003e\n\u003ch2\u003eHappy Camper HCG-2004\u003c\/h2\u003e\n\u003cp\u003eThe Shadow Veil wants to cover the land with darkness, so your challenge in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eThe Four Doors\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis to collect the relic from behind each door, then gather everyone at the beacon in order to light it.\u003c\/p\u003e\n\u003cp\u003eOn a turn, a player takes up to three actions: drawing a card, moving to an adjacent door, giving a card (or relic) to someone at your door,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eilluminating\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ea shadow card from your door by discarding a card that bears a lantern of the same color, or finding a relic by discarding four cards of the color matching your door. Each adventurer has a special power that modifies an action or offers a new action.\u003c\/p\u003e\n\u003cp\u003eEach door has a relic behind it, and once you find a relic, the holder can use its power by discarding a card bearing the relic's symbol, sometimes as an action on its own, sometimes not.\u003c\/p\u003e\n\u003cp\u003eTo end a player's turn, they draw two cards, then place \"shadows\" from the deck equal to the shadow level. If a fourth card would be placed on either side of a door, flip the card to its partially closed side; if the door would flip a second time, remove it from play. If the players don't already have this relic, they lose.\u003c\/p\u003e\n\u003cp\u003eEach time players need to shuffle the deck, the shadow level increases — and this level will increase more quickly as the game progresses since some cards, such as spells that provide a one-time effect, are removed from play instead of being discarded. If you have no cards to shuffle or the shadow level tops out, the players lose.\u003c\/p\u003e\n\u003ch3\u003eAdditional Information: \u003c\/h3\u003e\n\u003cp\u003eNumber of Players: 1-5 Players\u003c\/p\u003e\n\u003cp\u003ePlay Time: 30+ Minutes\u003c\/p\u003e\n\u003cp\u003eAges: 10+\u003c\/p\u003e"}